The war of worldcraft
Download
1 / 14

The War of Worldcraft: - PowerPoint PPT Presentation


  • 275 Views
  • Updated On :

The War of Worldcraft:. Crafting a MMORPG from the Top Down. When the World was Young… (RTS Development). Orcs & Humans, baby… Races/Cultures were initially based on design need (units) Unit function and kit informed how the world was built . Unit color is everything…

loader
I am the owner, or an agent authorized to act on behalf of the owner, of the copyrighted work described.
capcha
Download Presentation

PowerPoint Slideshow about 'The War of Worldcraft: ' - Pat_Xavi


An Image/Link below is provided (as is) to download presentation

Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.


- - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - -
Presentation Transcript
The war of worldcraft l.jpg

The War of Worldcraft:

Crafting a MMORPG from the Top Down


When the world was young rts development l.jpg
When the World was Young…(RTS Development)

  • Orcs & Humans, baby…

  • Races/Cultures were initially based

    on design need (units)

  • Unit function and kit informed how

    the world was built


Slide3 l.jpg



When the world came of age l.jpg
When the World Came of Age…

  • Story drives world design

    (Vindication, baby…)

  • RPG elements demand a

    more ‘evident’ world

    (Focused tilesets/ set pieces)

  • Geographical flow was more organic

  • – defined by cultures

    (Kalimdor > Northrend > Outland)


Slide6 l.jpg

Staying relevant

- spinning the archetypes



When the world blew up and out l.jpg
When the World Blew Up… and Out!

  • Re-envisioning the world from

    the inside out

  • (expansionistic design – player

    driven)

  • Handcrafted world - leave no

    stone unturned

  • Immersion is critical



Slide10 l.jpg


Maintaining the fantasy l.jpg
Maintaining the Fantasy

  • Tech vs, magic – How far do you go?

  • Firearms, Tanks,

    Steam-Machinery


Slide12 l.jpg


Pop goes the culture l.jpg
Pop Goes the Culture

  • Pop References - how much is

    too much?

  • Keep it in the background…


Sharing the vision l.jpg

Sharing the Vision

“Atlas is screwed “ OR “No man is an instanced island…”

Individual ownership is critical

Cohesion comes through constant communication and collective belief


ad