A puzzle game with a sense of humor An onClick adventure featuring ninjas, zombies and cupcakes Simple design, original graphics and clever commentary. Captain Danielle Dyer. CAS Senior Journalism major Computer Applications and Creative Writing minor
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You’re a ninja mercenary, hired to take care of a zombie situation in a small town just outside of Boston.
You discover that while most of the town has been destroyed by the zombies, one building, Coffee Of Doom, remains untouched. You decide to investigate the premises.
Drawing your sword, you slip inside the establishment, ready to cut up any lurking zombies. Suddenly the door slams shut behind you, trapping you inside--at least until the zombies figure out how to break through the windows and turn you into one of their own.
As Captain, Danielle kept group members on task, assigned duties, created most of the graphics, coded a large portion of the game and checked everyone’s work. Ph33r her.
Allison was responsible for the Intro/victory pages, most of the CSS and HTML, finding item images & music and basic coding.
Eblyn coded the journal and did some other basic coding. He also helped create the graphics and argued with Danielle about code efficiency.