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Coupling Water and Smoke to Thin Deformable and Rigid Shells

Coupling Water and Smoke to Thin Deformable and Rigid Shells. Eran Guendelman 1,2 Andrew Selle 1,3 Frank Losasso 1,2 Ronald Fedkiw 1,2 1 Stanford University, 2 Industrial Light + Magic, 3 Intel Corporation. Motivation. Fluid simulation becoming more common

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Coupling Water and Smoke to Thin Deformable and Rigid Shells

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  1. Coupling Water and Smoke to Thin Deformable and Rigid Shells Eran Guendelman1,2 Andrew Selle 1,3 Frank Losasso 1,2 Ronald Fedkiw 1,2 1Stanford University, 2Industrial Light + Magic, 3Intel Corporation

  2. Motivation • Fluid simulation becoming more common • Engineering, biomedicine, entertainment • Want interaction with thin solids • Parachutes • Cardiovascular simulation • CG characters w/clothing

  3. Goal • Two-way coupling between: • Smoke or free-surface water • Thin rigid and deformable open shells • Prevent leaks across solid

  4. 256x256x192 effective octree; 30k triangles

  5. Volumetric vs. Thin Solids Volumetric Thin shell

  6. Related Work: Volumetric • DLM / “Rigid Fluid” [Glowinski et al. ’94;Carlson et al. ’04] • Inter-particle forces [Génevaux et al. ’03; Müller et al. ’04] • Coupling solid velocity & fluid pressure • Incompressible: [Takahashi et al. ’02] • Compressible: [Yngve et al. ’00; Fedkiw ’02]

  7. Diffuse Interface Methods • Smear solid onto fluid grid • e.g. Immersed boundary method [Peskin ‘72] • Parasitic currents

  8. Sharp Interface Methods • Incorporate jump conditions into stencils • Ghost fluid method [Fedkiw et al. ’99; Tam et al. ‘05] • Immersed interface method [LeVeque & Li ’94]

  9. Our Approach • Couple using • Solid velocity & fluid coupling pressure • Sharp interface treatment • Prevent leaks using robust ray intersections

  10. Talk Overview • Fluid simulation • Solid simulation • Preventing leaks across solid • Enforcing solid velocity on fluid • Computing and applying coupling force • Summary and future work

  11. Talk Overview • Fluid simulation (focus on water) • Solid simulation • Preventing leaks across solid • Enforcing solid velocity on fluid • Computing and applying fluid coupling force • Summary and future work

  12. Fluid Simulation • Assume incompressible & inviscid • Use projection method: [Chorin ’68] un (u is fluid velocity) u* violates incompressibility Advect un and add gravity !u* Compute pressure to enforce incompressibility Project u*!un+1 un+1

  13. Fluid Grid • Uniform & octree grids [Losasso et al. ’04] • Staggered grid configuration [Harlow & Welch ‘65]

  14. Advection • First order semi-Lagrangian[Courant et al. ’52; Stam ‘99] • Advection on nodes

  15. Particle Level Set Method [Enright et al. ‘02] • Level set  captures water-air interface • Particles help correct interface water air

  16. Water Simulation Step (n!n+1) un,n Advance particle level set !n+1 Advect  and particles Advect un and add gravity !u* Project u*!un+1 un+1,n+1

  17. Now Add Solids to the Mix… • Fluid simulation • Solid simulation • Preventing leaks across solid • Enforcing solid velocity on fluid • Computing and applying fluid coupling force • Summary and future work

  18. Now Add Solids to the Mix… • Black box: Input: external forces Output: positions and velocities [Guendelman et al. ’03] [Bridson et al. ’02,’03]

  19. Rigid body Directly compute Deformable body Barycentric weights Surface Quantities

  20. Talk Overview • Fluid simulation • Solid simulation • Preventing leaks across solid • Enforcing solid velocity on fluid • Computing and applying fluid coupling force • Examples, summary, and future work

  21. Key: Visibility

  22. Check visibility of interpolation nodes Use replacement ghost value when interpolating Thin Shell Aware Interpolation

  23. Replacement Ghost Values Fluid velocity (u) use solid velocity Level set () average from nearest valid nodes

  24. Thin Shell Aware Advection • Clip semi-Lagrangian rays

  25. Crossed Over Nodes • Represent information from opposite side • Reassign valid values by averaging

  26. Thin Shell Aware Fluid Step un,n Thin shell aware advection( and particles) Advance particle level set !n+1 Thin shell aware advection (u) Advect un and add gravity !u* Project u*!un+1 un+1,n+1 …see paper for more details

  27. 210x140x140 uniform; 30k triangles

  28. 210x140x140 uniform; 30k triangles

  29. Talk Overview • Fluid simulation • Solid simulation • Preventing leaks across solid • Enforcing solid velocity on fluid • Computing and applying fluid coupling force • Summary and future work

  30. Rasterizing Solid • Rasterize onto faces of fluid grid

  31. Solid Affecting Fluid • Solid prescribes velocity on rasterized faces • Enforce as Neumann boundary conditions in projection step: Project u*!un+1

  32. Which Solid Velocities? • At time n+1!n+2, at solid-fluid interface • Fluid moves with velocity enforced during un+1 projection • Solid moves from to Xn+1 to Xn+2 • Want these motions to match (reduce mass loss) • Solution: • Enforce effective solid velocity: Veff=(Xn+2-Xn+1)/t

  33. Advance solid !Sn+2 One-Way Coupling Step un,n,Sn,Sn+1 (S is the solid’s state) Advance particle level set !n+1 Advect un and add gravity !u* Enforce effective solid velocities (n+1! n+2) at solid-fluid interface Project u*!un+1 un+1,n+1,Sn+1,Sn+2

  34. 160x192x160 effective octree

  35. 192x192x192 effective octree; 60k triangles

  36. Talk Overview • Fluid simulation • Solid simulation • Preventing leaks across solid • Enforcing solid velocity on fluid • Computing and applying fluid coupling force • Summary and future work

  37. Fluid Coupling Force • Want to use fluid pressure • Incompressible pressure can be noisy • Incompressibility = hard constraint • Enforcing solid velocity = hard constraint • Better for compressible fluids [Yngve et al. ‘00; Fedkiw ‘02]

  38. Smoother Coupling Pressure • Treat solid as fluid • Solve variable density fluid for pc • Similar to projection step, but: • Solid velocities not enforced • Fluid velocities not modified!

  39. Two Pressure Solves! • Incompressible pressure (projection): • Enforce incompressibility & solid velocity • Essential for reducing mass loss • Coupling pressure: • Does not modify fluid velocity • Essential for smoother coupling force on solid

  40. Mass loss Must Enforce Solid Velocity Rigid Fluid [Carlson et al. ’04] Enforcing solid velocity Enforced!

  41. Computing Force on Solid • Fluid pressure pushes on both sides

  42. Computing Force on Solid • Net force is proportional to pressure jump [pc]

  43. Compute coupling pressure Pressure jumps on faces Extrapolate Interpolate at centroid Compute force Rasterize solid Average to nodes Computing Force on Solid

  44. Two-Way Coupling Step un,n,Sn,Sn+1 Advance particle level set !n+1 Advect un and add gravity !u* Compute coupling pressure and apply force to solid Advance solid !Sn+2 Project u*!un+1 un+1,n+1,Sn+1,Sn+2

  45. 148x148x111 uniform; 2.5k triangles

  46. 200x200x200 effective octree; 30k triangles

  47. 256x256x192 effective octree; 30k triangles

  48. 256x256x192 effective octree; 30k triangles

  49. Talk Overview • Fluid simulation • Solid simulation • Preventing leaks across solid • Enforcing solid velocity on fluid • Computing and applying fluid coupling force • Summary and future work

  50. Summary • Sharp interface treatment • Prevent leaks using ray intersections (visibility) • Solid prescribes velocity boundary conditions • Use effective velocity to reduce mass loss • Smooth coupling force applied to solid • Treat solid as fluid to compute smoother pressure

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