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A Brief History of Computer Games in Education. Daniel Laughlin, Ph.D. UMBC GEST March 15, 2005 MEC 2005 [email protected] http://learners.gsfc.nasa.gov/MEC/. Before CGE. Wargames (1850s) Educational Games and Simulations (1950s) Computers and Video Games (1970s).

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a brief history of computer games in education

A Brief History of Computer Games in Education

Daniel Laughlin, Ph.D.

UMBC GEST

March 15, 2005

MEC 2005

[email protected]

http://learners.gsfc.nasa.gov/MEC/

before cge
Before CGE
  • Wargames (1850s)
  • Educational Games and Simulations (1950s)
  • Computers and Video Games (1970s)
the first wave
The First Wave

Simple applications that had more to do with

demonstrating the principle that the machines could be

used for educational purposed rather than making

either good education or good games.

the second wave
The Second Wave

Educators take part in developing games for the computer

the third wave
The Third Wave

Rise of the professional educational

software publishers.

the fourth wave
The Fourth Wave

Immersive virtual worlds put to educational use.

the future
The Future
  • More commercial games adapted to education.
  • More immersive virtual educational environments.
  • More game consoles used in schools.
  • More realistic immersive games.
the end
The End

Daniel Laughlin, Ph.D.

UMBC GEST

March 15, 2005

MEC 2005

[email protected]

http://learners.gsfc.nasa.gov/MEC/

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