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BACK JUDGE IN THE 5-MAN CREW

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BACK JUDGE IN THE 5-MAN CREW. 2006 State Mtg, Frisco, TX. [email protected] WWW.SAFOOTBALLCHAPTER.US. AGENDA. Mechanics Review Video Clip Review Evaluation Criteria (if time). 2006 TASO FOOTBALL MECHANICS BACK JUDGES. COMMUNICATION. MECHANICS FUNDAMENTAL #1. PHASES OF THE GAME.

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slide1

BACK JUDGE

IN THE

5-MAN CREW

2006 State Mtg, Frisco, TX

agenda
AGENDA
  • Mechanics Review
  • Video Clip Review
  • Evaluation Criteria (if time)
slide5

COMMUNICATION

MECHANICS FUNDAMENTAL #1

phases of the game
PHASES OF THE GAME
  • PASSING PLAYS
  • SCRIMMAGE KICKS
  • MEASUREMENTS
  • INTERVALS
  • FUMBLES
  • MISC
  • PRE-GAME DUTIES
  • COIN TOSS
  • GENERAL GAME DUTIES
  • KICKOFFS
  • RUNNING PLAYS
slide7
HIGHLIGHTS AND SUMMARY
  • NOT ALL INCLUSIVE
  • ROOM FOR SOME VARIATION (COMMUNICATE)
pre game
PRE-GAME

ARE YOU EQUIPPED PROPERLY??

25 sec device

Game clock device

Beanbags (2)

Note-taking material

or device

pre game9
PRE-GAME

Have correct time

(USNO 202-762-1401)

(www.time.gov)

Instruct game clock and

25 sec clock operator

pre game on field
PRE-GAME(on field)

Instruct ball boys

Ensure visitors are on time

coin toss
COIN TOSS

Visitor’s sideline, get captains to the R

Ball ready from the visitors in the event they will kick off

Cpts go to center of field with R, you take position at the numbers

coin toss14
COIN TOSS

Meet other officials in the center of field after toss and break out

general game duties
GENERAL GAME DUTIES

Count defensive team (kicking team on KOs)

Check clock status

Keep play clock or monitor the one on field

Help L and H relay ball

slide16
BALL HANDLING –
    • IDEAL: Game balls from ea team on ea sideline
    • R & B relay in to U (Avoid long tosses)
    • Think ahead on C.O.P. (NEW BALL)
    • DON’T SACRIFICE DEADBALL OFFICIATING FOR THE BALL
slide17
BALL HANDLING – UIL Policy
  • 12 year old ball boys
  • 1 on ea sideline
  • 3 balls min
free kicks
FREE KICKS

Position w/kicker and instruct

Count Team A (no go with < or > 11)

Move to press box side, Team A restr.

line, clear sideline & signal R (1 hand in air)

Observe Team A restr line (What is offside???)

slide20

INITIAL POSITIONS

PRE-KICK POSITIONS

RFP IMMEDIATELY!

U

H

R

BJ

LJ

BJ

Courtesy - Robert Cameron

PRESSBOX

free kicks21
FREE KICKS
  • RULE CHANGE FOR 2006:
    • CLOCK WILL START WHEN BALL IS LEGALLY FREE KICKED SO B AND U SHOULD “WIND”
free kicks22
FREE KICKS
  • WATCH FOR:
    • 4 ON EA SIDE OF BALL WHEN KICKED (R & B)
    • ILLEGAL BLOCKING BY TEAM A
    • KICKS OUT OF BOUNDS IN YOUR AREA (FLAG IF WARRANTED)
    • TEAM A PLAYERS GOING OOB OR NOT IMMED RET IF BLOCKED OUT
free kicks23
FREE KICKS

Once ball is kicked, observe for possible illegal touch by Team A (Before ball goes 10 yards or before it is touched by Team B)

Bag any such spots, no flag

free kicks24
FREE KICKS

Once ball is caught/recovered:

Blockers in front (BBW, IBW, Holds)

Maintain cushion and lead runner to GL

Forward progress from @ 3 (May have to come back to help L on spot)

If handoff/backward pass, bag (why?)

slide25

RUNBACK

U

H

H

H

R

U

LJ

BJ

BJ

BJ

Courtesy - Robert Cameron

PRESSBOX

slide26

LONG RUNBACK

U

H

H

R

U

LJ

BJ

BJ

Courtesy - Robert Cameron

PRESSBOX

short free kicks
SHORT FREE KICKS
  • B – NO POSITION CHANGE
  • R - MOVES TO CENTER OF FIELD, BEHIND DEEP RECEIVER
  • L – MOVES TO TEAM B RESTR LINE
slide28

SHORT FREE KICK MECH’S

U

H

R

BJ

LJ

Courtesy - Robert Cameron

PRESSBOX

short free kicks29
SHORT FREE KICKS
  • TIGHTER CALL ON OFFSIDE
  • BEAN BAG IN HAND ?
  • BOUNCED OFF THE TURF ? (IF SO, NO KCI)
scrimmage plays
SCRIMMAGE PLAYS

Basic position is 20- 25 yards deep, but always behind deepest DB

Favor the open side of the field but try to stay between the uprights

scrimmage plays32
SCRIMMAGE PLAYS

If ball is snapped on or inside Team B 10, line up on the end line.

slide34
BASICS
    • KEYS ARE “TEMPORARY”
    • “STRENGTH” = # of elig outside tackles
    • “TWINS” = 2 elig outside tackles on ea side
    • If balanced - strength declared to LJ side
  • B, H, & L should discuss in pre-game
initial keys
INITIAL KEYS

Your key determines who you watch closest initially

Keys determined by formation strength

Strength determined by eligible receivers

slide36

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

STRENGTH – L SIDE

X

X

X

U

B

X

X

X

X

X

R

X

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide37

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

Balanced formation

STRENGTH – L SIDE

X

X

X

U

B

X

X

X

X

X

R

X

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide38

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

STRENGTH – L SIDE

X

X

X

U

B

X

X

X

X

X

R

X

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide39

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

STRENGTH – L SIDE

X

X

X

U

B

X

X

X

X

X

R

X

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide40

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

X

“TWINS” = 2 rcvrs ea side

STRENGTH – L SIDE

X

1st

X

U

B

X

X

X

X

X

R

2nd

X

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide41

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

X

“TWINS” = 2 rcvrs ea side

STRENGTH – L SIDE

X

1st

X

U

B

X

X

X

X

2nd

X

R

X

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide42

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

X

“Trips” = 3 rcvrs

“clusters” STRENGTH – L SIDE

X

X

X

U

B

X

X

X

X

X

R

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide43

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

X

“Trips” = 3 rcvrs

“clusters” STRENGTH – L SIDE

X

X

X

U

B

X

X

X

X

X

R

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide44

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

X

“Trips” = 3 rcvrs

STRENGTH – L SIDE

X

X

X

U

B

X

X

X

X

X

R

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide45

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

“Trips” = 3 rcvrs

“stacked” STRENGTH – L SIDE

X

X

X

U

B

X

X

X

X

X

R

X

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide46

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

X

“QUADS” = 4 rcvrs

“STRENGTH – L SIDE

X

X

U

B

X

X

X

X

X

R

X

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide47

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

STRENGTH – L SIDE

motion

X

X

X

U

B

X

X

X

X

X

R

X

X

X

G

5

10

15

20

25

30

35

40

45

50

H

running plays
RUNNING PLAYS

Read run ?

Help with “illegal crackbacks” on either side

Also help rule on holding by TE

running plays49
RUNNING PLAYS

Maintain the initial cushion as you go down the field

Lead to the GL

running plays50
RUNNING PLAYS

Once ball is dead, stay alert for dead ball fouls outside the areas of view of the other officials

slide51

Red Cashion’s

“Dead Ball Officiating Rings”

  • Covering official responsible for the first ring
  • Rings expand with to the other officials
slide52

LJ

R

BJ

U

L

G

10

15

20

25

30

35

40

45

50

5

running plays53
RUNNING PLAYS

Help the flanks maintain order when plays go out of bounds, especially in the team areas

Relay the ball to U

slide55
TIME TO EARN YOUR BIG BUCKS!

There is a reason why only the swiftest and most nimble can be Back Judges…..

passing plays57
PASSING PLAYS

Although you do have initial keys, once the play develops you may have to change your area of focus

passing plays58
PASSING PLAYS

The end line is your responsibility alone so if there is a pass threatening it, you MUST be on it

passing plays59
PASSING PLAYS

Coordinate pass interference calls with the appropriate flank official

passing plays60
PASSING PLAYS

Coordinate with the appropriate flank official on passes to a sideline (head nod, etc)

(NEVER signal before the flank)

punts
PUNTS

Change for 2006:

Slightly BEHIND and to side of deep receiver (watch 7 man crews)

Favor H side unless ball snapped near his side, then adjust

Work with bean bag ready

punts63
PUNTS

Once ball is kicked, observe area of returners for fair catch signals & kick catch interference

Try to avoid “straight-lining”

slide64

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

X

U

X

X

X

X

X

X

B

X

X

R

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide65

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

X

STRAIGHT LINED

U

X

X

X

X

X

X

B

X

X

R

X

X

G

5

10

15

20

25

30

35

40

45

50

H

slide66

L

PRESS BOX

G

5

10

15

20

25

30

35

40

45

50

X

BETTER

U

X

X

X

X

X

X

B

X

X

R

X

X

G

5

10

15

20

25

30

35

40

45

50

H

fair catch signal
FAIR CATCH SIGNAL

VALID – 1 hand only, clearly above head, waved side to side more than once, when a FC is possible

INVALID – Any other signal

fair catch signal68
FAIR CATCH SIGNAL

No FC possible after:

Kick is caught beyond NZ

Kick strikes ground or player beyond NZ

fair catch signal69
FAIR CATCH SIGNAL

What if there is an invalid signal?

WHISTLE? YES, as soon as ball is possessed

FLAG ? NO

bean bags
BEAN BAGS

Bean bag spot where Team A illegally touches the ball

If Team A illegally touches it again and that spot is in advance of the 1st spot, bean bag again

bean bags71
BEAN BAGS

Once Team B gains possession, bean bag that spot as that is the spot where kick ends

bean bags72
BEAN BAGS

Bag when Team B touches, but does not possess?

No, but can use “tipped” signal (looks great on film)

slide73
KCI

Receiver in position AND trying to make a catch must be given an “unimpeded opportunity”

No contact required for a foul

No halo

Completing catch is immaterial

slide74
KCI

KCI does not cause ball to become dead! Continue to officiate (film at 11!)

punts75
PUNTS

You stay with the ball

Once ball is caught/recvd

by Team B, cover the advance upfield

punts76
PUNTS

Kicks out of bounds

Kicks in the end zone (the GL is critical!)

field goals and trys
FIELD GOALS AND TRYS

Position just behind the upright on head linesman side of field

Responsible for your upright and the crossbar and the whistle

field goals and trys79
FIELD GOALS AND TRYS

If kick fails, remember it is a scrimmage kick and normal scrimmage kick rules apply

If it is an attempt with ball snapped outside the 10, get the goal line

measurements
MEASUREMENTS

Hold the ball in place on the ground until measurement completed

Suggestion if short….

intervals
INTERVALS

You time:

Timeouts

Intermissions between qtrs

Halftime

what do observers look for
WHAT DO OBSERVERS LOOK FOR
  • TYPICAL EVALUATION GUIDELINES
    • Appearance & Physical Condition
    • Position, Coverage, Movement
    • Consistency
    • Poise, Decisiveness, Game Control
what do observers look for85
WHAT DO OBSERVERS LOOK FOR
  • TYPICAL EVALUATION GUIDELINES
    • Dead Ball Officiating
    • Dealings with players & Coaches
    • Counting Players Every Down
    • Maintaining the “cushion” (Ever beat?)
    • On GL or End Line When Needed
what do observers look for86
WHAT DO OBSERVERS LOOK FOR
  • TYPICAL EVALUATION GUIDELINES
    • Clear & Crisp Signals
    • Ball Relay Mechanics
    • Flag Coverage
    • Clock Awareness
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