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Data Communication and Networks. Lecture 1 Introduction and Overview September 9, 2004 Joseph Conron Computer Science Department New York University [email protected] Our goal: get “feel” and terminology more depth, detail later in course approach: use Internet as example.

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Data communication and networks l.jpg

Data Communication and Networks

Lecture 1

Introduction and Overview

September 9, 2004

Joseph Conron

Computer Science Department

New York University

[email protected]

Introduction


Chapter 1 introduction l.jpg

Our goal:

get “feel” and terminology

more depth, detail later in course

approach:

use Internet as example

Overview:

what’s the Internet

what’s a protocol?

network edge

network core

Internet/ISP structure

performance: loss, delay

protocol layers, service models

network modeling

Chapter 1: Introduction

Introduction


Chapter 1 roadmap l.jpg

Chapter 1: roadmap

1.1 What is the Internet?

1.2 Network edge

1.3 Network core

1.4 Internet structure and ISPs

1.5 Delay & loss in packet-switched networks

1.6 Protocol layers, service models

1.7 History

Introduction


What s the internet nuts and bolts view l.jpg

millions of connected computing devices: hosts = end systems

running network apps

communication links

fiber, copper, radio, satellite

transmission rate = bandwidth

routers: forward packets (chunks of data)

router

workstation

server

mobile

local ISP

regional ISP

company

network

What’s the Internet: “nuts and bolts” view

Introduction


What s the internet nuts and bolts view5 l.jpg

protocolscontrol sending, receiving of msgs

e.g., TCP, IP, HTTP, FTP, PPP

Internet: “network of networks”

loosely hierarchical

public Internet versus private intranet

Internet standards

RFC: Request for comments

IETF: Internet Engineering Task Force

What’s the Internet: “nuts and bolts” view

router

workstation

server

mobile

local ISP

regional ISP

company

network

Introduction


What s the internet a service view l.jpg

communication infrastructure enables distributed applications:

Web, email, games, e-commerce, file sharing

communication services provided to apps:

Connectionless unreliable

connection-oriented reliable

What’s the Internet: a service view

Introduction


What s a protocol l.jpg

human protocols:

“what’s the time?”

“I have a question”

introductions

… specific msgs sent

… specific actions taken when msgs received, or other events

network protocols:

machines rather than humans

all communication activity in Internet governed by protocols

What’s a protocol?

protocols define format, order of msgs sent and received among network entities, and actions taken on msg transmission, receipt

Introduction


What s a protocol8 l.jpg

a human protocol and a computer network protocol:

TCP connection

response

Get http://www.awl.com/kurose-ross

Got the

time?

2:00

<file>

time

What’s a protocol?

Hi

TCP connection

req

Hi

Q: Other human protocols?

Introduction


Protocol specification l.jpg

Protocol Specification

  • As designers, we can specify a protocol using

    • Space-Time Diagrams

    • Transition Diagrams

  • We can implement a protocol with a Finite State Machine (FSM)

  • Internet Protocols are formalized by RFCs which are administered by IETF

Introduction


Space time diagrams l.jpg

Space-Time Diagrams

  • Defines causal ordering

  • Defines indication/request/response actions

Introduction


Transition diagram l.jpg

Transition Diagram

  • Illustrates

    • States

    • Input (the event that causes transition)

    • Transitions (to new states)

Introduction


Chapter 1 roadmap12 l.jpg

Chapter 1: roadmap

1.1 What is the Internet?

1.2 Network edge

1.3 Network core

1.4 Internet structure and ISPs

1.6 Delay & loss in packet-switched networks

1.6 Protocol layers, service models

1.7 History

Introduction


A closer look at network structure l.jpg

network edge: applications and hosts

network core:

routers

network of networks

access networks, physical media: communication links

A closer look at network structure:

Introduction


The network edge l.jpg

end systems (hosts):

run application programs

e.g. Web, email

at “edge of network”

client/server model

client host requests, receives service from always-on server

e.g. Web browser/server; email client/server

peer-peer model:

minimal (or no) use of dedicated servers

e.g. Gnutella, KaZaA

The network edge:

Introduction


Network edge connection oriented service l.jpg

Goal: data transfer between end systems

handshaking: setup (prepare for) data transfer ahead of time

Hello, hello back human protocol

set up “state” in two communicating hosts

TCP - Transmission Control Protocol

Internet’s connection-oriented service

TCP service[RFC 793]

reliable, in-order byte-stream data transfer

loss: acknowledgements and retransmissions

flow control:

sender won’t overwhelm receiver

congestion control:

senders “slow down sending rate” when network congested

Network edge: connection-oriented service

Introduction


Network edge connectionless service l.jpg

Goal: data transfer between end systems

same as before!

UDP - User Datagram Protocol [RFC 768]:

connectionless

unreliable data transfer

no flow control

no congestion control

App’s using TCP:

HTTP (Web), FTP (file transfer), Telnet (remote login), SMTP (email)

App’s using UDP:

streaming media, teleconferencing, DNS, Internet telephony

Network edge: connectionless service

Introduction


Chapter 1 roadmap17 l.jpg

Chapter 1: roadmap

1.1 What is the Internet?

1.2 Network edge

1.3 Network core

1.4 Internet structure and ISPs

1.5 Delay & loss in packet-switched networks

1.6 Protocol layers, service models

1.7 History

Introduction


The network core l.jpg

mesh of interconnected routers

the fundamental question: how is data transferred through net?

circuit switching: dedicated circuit per call: telephone net

packet-switching: data sent thru net in discrete “chunks”

The Network Core

Introduction


Network core circuit switching l.jpg

End-end resources reserved for “call”

link bandwidth, switch capacity

dedicated resources: no sharing

circuit-like (guaranteed) performance

call setup required

Network Core: Circuit Switching

Introduction


Network core circuit switching20 l.jpg

network resources (e.g., bandwidth) divided into “pieces”

pieces allocated to calls

resource piece idle if not used by owning call (no sharing)

Network Core: Circuit Switching

  • dividing link bandwidth into “pieces”

    • frequency division

    • time division

Introduction


Circuit switching fdm and tdm l.jpg

Example:

4 users

FDM

frequency

time

TDM

frequency

time

Circuit Switching: FDM and TDM

Introduction


Numerical example l.jpg

Numerical example

  • How long does it take to send a file of 640,000 bits from host A to host B over a circuit-switched network?

    • All links are 1.536 Mbps

    • Each link uses TDM with 24 slots

    • 500 msec to establish end-to-end circuit

      Work it out!

Introduction


Network core packet switching l.jpg

each end-end data stream divided into packets

user A, B packets share network resources

each packet uses full link bandwidth

resources used as needed

Bandwidth division into “pieces”

Dedicated allocation

Resource reservation

Network Core: Packet Switching

resource contention:

  • aggregate resource demand can exceed amount available

  • congestion: packets queue, wait for link use

  • store and forward: packets move one hop at a time

    • Node receives complete packet before forwarding

Introduction


Packet switching statistical multiplexing l.jpg

Sequence of A & B packets does not have fixed pattern  statistical multiplexing.

In TDM each host gets same slot in revolving TDM frame.

D

E

Packet Switching: Statistical Multiplexing

10 Mb/s

Ethernet

C

A

statistical multiplexing

1.5 Mb/s

B

queue of packets

waiting for output

link

Introduction


Packet switching versus circuit switching l.jpg

1 Mb/s link

each user:

100 kb/s when “active”

active 10% of time

circuit-switching:

10 users

packet switching:

with 35 users, probability > 10 active less than .0004

Packet switching allows more users to use network!

Packet switching versus circuit switching

N users

1 Mbps link

Introduction


Packet switching versus circuit switching26 l.jpg

Great for bursty data

resource sharing

simpler, no call setup

Excessive congestion: packet delay and loss

protocols needed for reliable data transfer, congestion control

Q: How to provide circuit-like behavior?

bandwidth guarantees needed for audio/video apps

still an unsolved problem (chapter 6)

Is packet switching a “slam dunk winner?”

Packet switching versus circuit switching

Introduction


Packet switching store and forward l.jpg

Takes L/R seconds to transmit (push out) packet of L bits on to link or R bps

Entire packet must arrive at router before it can be transmitted on next link: store and forward

delay = 3L/R

Example:

L = 7.5 Mbits

R = 1.5 Mbps

delay = 15 sec

Packet-switching: store-and-forward

L

R

R

R

Introduction


Packet switched networks forwarding l.jpg

Goal: move packets through routers from source to destination

we’ll study several path selection (i.e. routing) algorithms (chapter 4)

datagram network:

destination address in packet determines next hop

routes may change during session

analogy: driving, asking directions

virtual circuit network:

each packet carries tag (virtual circuit ID), tag determines next hop

fixed path determined at call setup time, remains fixed thru call

routers maintainper-call state

Packet-switched networks: forwarding

Introduction


Network taxonomy l.jpg

Packet-switched

networks

Circuit-switched

networks

FDM

TDM

Datagram

Networks

Networks

with VCs

Network Taxonomy

Telecommunication

networks

  • Datagram network is not either connection-oriented

  • or connectionless.

  • Internet provides both connection-oriented (TCP) and

  • connectionless services (UDP) to apps.

Introduction


Chapter 1 roadmap30 l.jpg

Chapter 1: roadmap

1.1 What is the Internet?

1.2 Network edge

1.3 Network core

1.4 Internet structure and ISPs

1.5 Delay & loss in packet-switched networks

1.6 Protocol layers, service models

1.7 History

Introduction


Internet structure network of networks l.jpg

roughly hierarchical

at center: “tier-1” ISPs (e.g., UUNet, BBN/Genuity, Sprint, AT&T), national/international coverage

treat each other as equals

NAP

Tier-1 providers also interconnect at public network access points (NAPs)

Tier-1 providers interconnect (peer) privately

Internet structure: network of networks

Tier 1 ISP

Tier 1 ISP

Tier 1 ISP

Introduction


Tier 1 isp e g sprint l.jpg

Tier-1 ISP: e.g., Sprint

Sprint US backbone network

Introduction


Internet structure network of networks33 l.jpg

“Tier-2” ISPs: smaller (often regional) ISPs

Connect to one or more tier-1 ISPs, possibly other tier-2 ISPs

NAP

Tier-2 ISPs also peer privately with each other, interconnect at NAP

  • Tier-2 ISP pays tier-1 ISP for connectivity to rest of Internet

  • tier-2 ISP is customer of

    tier-1 provider

Tier-2 ISP

Tier-2 ISP

Tier-2 ISP

Tier-2 ISP

Tier-2 ISP

Internet structure: network of networks

Tier 1 ISP

Tier 1 ISP

Tier 1 ISP

Introduction


Internet structure network of networks34 l.jpg

“Tier-3” ISPs and local ISPs

last hop (“access”) network (closest to end systems)

Tier 3

ISP

local

ISP

local

ISP

local

ISP

local

ISP

local

ISP

local

ISP

local

ISP

local

ISP

NAP

Local and tier- 3 ISPs are customers of

higher tier ISPs

connecting them to rest of Internet

Tier-2 ISP

Tier-2 ISP

Tier-2 ISP

Tier-2 ISP

Tier-2 ISP

Internet structure: network of networks

Tier 1 ISP

Tier 1 ISP

Tier 1 ISP

Introduction


Internet structure network of networks35 l.jpg

a packet passes through many networks!

Tier 3

ISP

local

ISP

local

ISP

local

ISP

local

ISP

local

ISP

local

ISP

local

ISP

local

ISP

NAP

Tier-2 ISP

Tier-2 ISP

Tier-2 ISP

Tier-2 ISP

Tier-2 ISP

Internet structure: network of networks

Tier 1 ISP

Tier 1 ISP

Tier 1 ISP

Introduction


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