Note:  The following presentation gives a brief overview of the NanoVenture rules.  However, this pr...
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Exploring Societal Implications of Nanotechnology - PowerPoint PPT Presentation


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Note: The following presentation gives a brief overview of the NanoVenture rules. However, this presentation is not comprehensive. Players are encouraged to read the rules completely before play, or to consult the rules during game play for additional information.

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Note: The following presentation gives a brief overview of the NanoVenture rules. However, this presentation is not comprehensive. Players are encouraged to read the rules completely before play, or to consult the rules during game play for additional information.

Length of presentation: 10 minutes


Exploring societal implications of nanotechnology l.jpg

Exploring Societal Implications the NanoVenture rules. However, this presentation is not comprehensive. Players are encouraged to read the rules completely before play, or to consult the rules during game play for additional information.

of Nanotechnology

Developed by

UW-Madison MRSEC

Interdisciplinary Education Group


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New Technologies the NanoVenture rules. However, this presentation is not comprehensive. Players are encouraged to read the rules completely before play, or to consult the rules during game play for additional information.

Hard to foresee all potential uses, benefits, and drawbacks.

Different groups use technologies in different ways.


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Monopoly the NanoVenture rules. However, this presentation is not comprehensive. Players are encouraged to read the rules completely before play, or to consult the rules during game play for additional information.-style game

Winner determined by being last player standing or by having the greatest net worth.

Style of play


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Your Role the NanoVenture rules. However, this presentation is not comprehensive. Players are encouraged to read the rules completely before play, or to consult the rules during game play for additional information.

  • As ruler of a new country, you must:

    • Make decisions about industrial expansion, military defense, the economy and scientific research.

    • Decide when to invest in nanotechnologies.

    • Make policy decisions.

    • Maintain a high public approval rating.

YOU!


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Budget Management the NanoVenture rules. However, this presentation is not comprehensive. Players are encouraged to read the rules completely before play, or to consult the rules during game play for additional information.

Each ruler starts with $145m:

25- $5million budget chips

20 - $1million budget chips

Before starting game play, rulers must divide their $145m budget amongst four agencies:

Environment

Industry

Military

Science

$5 million can be transferred each turn.

Earned money can be added to any agency.


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Players opt to purchase Nano Developments and learn about new technologies.

Development cost is inter-agency.

Opponents must pay Access Costs if they land on the development.

Access costs can vary:

Answering a content question decreases access cost by half.

Owning a Nano-Cluster doubles an opponent’s access cost.

Nano Developments


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Nano Decisions new technologies.

Players determine research investments and face the consequences (as determined by a roll of the dice).


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Popularity chips new technologies.

As a ruler of the country, popularity with your constituents is very important.

Game starts with 80% approval rating.

  • A player drops out of the game if approval rating goes to 0%.

  • Approval rating is influenced by decisions made on decision cards and other squares on the game board.


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Set up new technologies.

  • 25- $5 million budget chips

  • 20 - $1million budget chips


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Getting Started new technologies.

  • Select a banker.

  • Set your budget.

  • Roll the dice to determine who goes first (highest roll).

  • If you land on a….

    • Development square: Decide if you want to buy it or not. After purchasing, read the card aloud to the other players.

    • Decisions square: Read the card and choose a decision. Roll the dice to determine the consequences.

    • Other square: follow the directions on the square.

  • Each time you pass “Start of Fiscal Year”, collect $20m.

    • If approval rating is 100%, collect $5m extra from the bank

    • If approval rating is <40%, lose $5m to the bank.


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Determining a Winner new technologies.

Two possibilities:

Last ruler standing

OR

Tally up your net worth:

  • Development cards (use cost)

  • $5m for each 

  • Total monetary assets


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